In the country's first capital, the stone keeps its secrets.
Every capital keeps records. Kingston keeps them in limestone.
Grey walls and a garrison on the hill. A prison that held two centuries of secrets. A statesman who got his start on these streets. The city is a locked box — and tonight you hold the key, if you can read it.
You'll be handed sealed envelopes, one at a time, and sent out on foot to piece together what the stone remembers.
But a garrison town keeps a schedule. The gates don't wait for anyone.
This isn't a scavenger hunt. It's a cipher, hidden in plain sight across the oldest streets in the country's first capital.
Read the city before it locks down.
Rival teams move through the first capital — its market square, its fort, its walls and its waterfront — gathering the pieces of something the city never meant to give up. One cipher, two sides, and a clock that doesn't stop.
A story that unfolds in your hands as you walk — and a reckoning at the end. Play phones-down on sealed envelopes, or live on the app; either way, the shape is the same.
Open them one at a time, in order, on the honour system. Each sends your team somewhere new — and the cipher deepens with every seal you break.
Optional — switch it on if your group wants it. Every team starts with one small trinket and trades it up, charm only and no money, into something better. Best item and best story win at the Tribunal.
No "tap done." You prove you were there and that you cracked it — on the stone, on the spot — before the next envelope opens.
Everyone reconvenes for the reveal, where the whole night turns on its head and every team renders its verdict.
They're carved into the limestone, posted on the walls, and hiding behind buildings that have worn more than one name. You bring the curiosity. The city brings the rest.
Dates for the Kingston edition are being set now. Get in touch to bring The Pursuit to your group, or step into the first capital and start reading the stone.